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The printed messages give a sense of some “soul-binding” spiritual element permeating the castle you’re battling through, but it’s never fully described. And when your avatar is struck down, he or she simply falls over without any mess. That said, the images are bright and cartoony. On top of that, there always seems to be some form of fiery or pointed projectile floating or zinging in your avatar’s direction. The in-game enemies and bosses are a collection of sword-swinging skeletons, magicking mages, impaled knights and ghosty figures of various stripes. And when you get the hang of it, you can tweak the difficulty levels as high as you’d like.
#ROGUE LEGACY STORY ZIP#
Slowing down time while aiming and allowing your character to zip about with unlimited flight can also boost a struggling player’s efforts. You can even turn off any damage you receive from enemy contact altogether. You can lower or increase enemy health and damage, for instance.
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This menu page allows you to adjust and customize the game’s difficulty to your liking. But for those who feel a bit overwhelmed (or those who want an even greater challenge) the game offers an option called “House Rules.” Rogue Legacy 2, with its colorful, fast-paced play, is a fun button-crunching experience. (See the next section for some added in-game help.) POSITIVE CONTENT But the more you learn, the more manageable and rewarding your future runs become. It feels almost impossible at first to wrap your brain around everything. In fact, Rogue Legacy 2 offersan overwhelming wealth of choices to keep up with. The long list of purchasable permanent upgrades discoverable relics, heirlooms and blueprints and various character choices stretches on from there. Each trait also comes with a special bonus, such as added gold or the ability to spot hidden secrets. And if your battler ends up being a pacifist, he has to do the best he can without being able to give damage to foes. If he’s prone to panic attacks, the screen darkens every time he’s hit. If your current hero is colorblind, for instance, you only see things in black and white. Oh, and those randomly generated “character traits” (some 50 of them) can really impact your play as well. Each class also has its own special hits that you must learn-attacking while dashing forward, for instance, or landing a hit after an evasive roll-in order to maximize your effectiveness. So, if you had gotten used to the Barbarian with his rapidly swinging battle axe, you might next choose a Valkryie with a much different style and projectile-deflecting polearm. With each new descendant of the previous hero, the game lets you choose from three randomly generated battlers with a randomized name, class and quirky trait. It does this by, well, killing off the character you’re initially playing as quickly as possible. There are 13 classes of heroes to choose from-each with its own weapons, talents, special traits and weaknesses-and the game essentially challenges you to become familiar with all of them. Not only are there scores of different foes swarming in at you and big bosses to fight (in sometimes very tight quarters), but you must also navigate labyrinths collect loot quickly scale multiple levels and avoid floating fireballs and deviously hidden arrow traps.īut that’s only the tip of this particular gaming iceberg.
#ROGUE LEGACY STORY SERIES#
The game’s story is pretty straightforward: You play as a hero-or, more accurately, a bloodline of heroes-who sail across the Stygian seas in an effort to breach a castle’s gates, defeat a series of baddy bosses and liberate a kingdom.Īs such, you must make your single-player way through a castle made up of six unique and randomly generated locations that give you a variety of platform-jumping and weapon-swinging challenges. Rogue Legacy 2 takes that revolutionary gameplay twist and continues to flesh out all its various possibilities in imaginative ways. And it led to a subgenre of gaming called “roguelite.” That made each successive run at the game levels just a bit easier. But instead of losing everything and starting from scratch, gamers were able to retain some rewards they’d gathered and then buy some permanent upgrades for any future avatars they used-the “heirs” to the original character. Sure, you were expected to die during the game. Others exact a heavy price-sending your character back to square one, if your character is even able to continue at all.īut 2013’s Rogue Legacy took a third tack. Some games allow you to jump back in the action with barely a blip.